Elfstone Campaign Setting:
Religion & Pantheon
 
 
By: Arjan Wardekker

Religious life is an important element in the Elfstone Campaign Setting. Its Pantheon includes many deities, with various agenda's. Deities are organized around the setting's seven elements, forming seven "Wings": air, water, fire, earth, positive energy, negative energy, and k'zarr (the latter being related to power and magic). They often take an active stance in the world and their influence is visible. Many deities often walk around, in Avatar-forms, on the planet and they frequently associate with all races. Consequently, practically everyone believes in their existance, but some groups choose not to worship any, e.g. because they see them as "mere" higher beings or do not wish to take part in the games of the divine. Those who do worship the gods, do so in many different ways. The present pages describe the deities themselves, and the most common views on who they are. However, specific regions, churches, religious organisations, tribes, cults, etc. may have different views on their god. Deities can alter the appearance of their Avatar form at will and into anything they like, but do have distinct preferences, especially regarding their race.

Elfstone's supreme deity is named The Creator. This deity does not visibly interact with the universe, does not grant spells, and is worshipped by very few people. Many believe that he has departed after creating the universe, although this is incorrect (see Divine Metaphysics & Creation). One rank below The Creator is the Upper Pantheon, a collection of greater deities, one for each element and a "chief god". This chief god, Levi, is equal in power to the other Upper Pantheon deities and serves as a moderator rather than a ruler. The greater deities deal with the world mainly in abstract terms, serving their element and having no alignment towards good/evil and law/chaos. They are less inclined to interfere in person than the lower deities. The Lower Pantheon assists the Upper in taking care of the world. It consists of intermediate and lesser deities (in practice, the difference between these two power levels is not that large), which have more specific agenda's in the world. Many demigods exist as well, serving the Lower Pantheon on specific tasks. Many of these gods are former mortals or immortals who have been rewarded by their deity for heroic acts or other services. They are paid hommage by e.g. specific professional guilds, countries or cities, tribes, or cults.

The Pantheon is organised as a somewhat burocratic hierarchy. Lower deities report to the higher ones. As actions with large impacts involve a great deal of debate and hassle in this system, deities are somewhat self-limited in what they can and will do to further their agendas. Their centre of activity is a demiplane named "The Olympeak", which serves as a hub of portals to deities' personal realms and to the world of Alcarin. The Olympeak's worldly connection is a small classic Greek style temple on the summit of a large and remote mountain, located far north of the empire of Vilya. A wide stairway ascends from the base of the mountain to the temple. This access point to the realm of mortals was originally created to allow pilgrims to venture to their deities in person, should they be willing to embark on the extensive journey to such a remote location.

Note for Dungeons & Dragons:
When using the Elfstone Campaign Setting for D&D, priests of Upper Pantheon deities have the deity's corresponding elemental domain as one of their two domains. The other domain may be freely chosen. The corresponding elemental domains are: air/air, water/water, fire/fire, earth/earth, positive energy/healing, negative energy/death, k'zarr/magic.
Standard D&D deities mentionned in the Player's Handbook have a (somewhat) similar deity in Elfstone. See the D&D-Elfstone deity table below. One could use PHB deities as they are, as one particular tradition of worship or view on the deity, or use the Elfstone deities, depending on game master and player preferences.

The deities:

The Creator

Upper Pantheon (8 gods):

namefunctionrace
Levi
Githrandir
Eärydia
Fil-Galdur
Calduran Deepstone
Lómédia
Vérion
Amóndra
Chief God
God of Air
Goddess of Water
God of Fire
God of Earth
Goddess of Positive Energy
God of Negative Energy
Goddess of K'zarr
Elf
Elf
Elf
Human
Gnome (Deep)
Halfling
Human
Elf


Lower Pantheon (43 gods):

Wing of AirWing of WaterWing of Fire
Gelowien (Light)
Isárion (Wind)
Sigin (Sky/Weather)

Delorfirion (Oceans/Seas)
Isárith (Rivers/Lakes)

Coronar (Sun)
Ethelidon (Strength)
Galaecia (Moon)
Zirnath (War)

Wing of EarthWing of Positive Energy
Cordumil (Elves)
Drehan (Humans)
Durin (Dwarves)
Frugo (Animals/Hunting)
Qarl (Gnomes)
Khardin (Mining/Stonemasonry)
Nature (Nature)
Sheela (Vegetation/Agriculture)
Yndilla (Halflings)

Alea (Peace)
Cytherea (Love/Marriage)
Dalith (Labour/Crafts)
Delembor (Culture/Ancestors/History)
Eadriël (Music/Dance)
Eloria (Arts/Crafts/Literature/Poetry)
Gianna (Birth/Children/Life)
Glarr (Prosperity)
Paladia (Good/Healing/Guardianship)
Damethreas (Wisdom/Knowledge)

Wing of Negative EnergyWing of K'zarr
Death (Death)
Jerathlan (Competition/Trade)
Xeresh (Evil/Misschief/Trickery)
Pandra (Doubt)
Pardos (Disease/(Un)death)
Rogash (Orcs/Darkness/Night)
Bhúrin (Burocracy)
Calid (Justice/Revenge)
Elárith (Oracles/Prophecy)
Father Time (Time)
Leona (Magic)
Rhaegwyn (Rulership/Kingship)
The Lady (Fortune/Luck)
Theratlan (Fate/Destiny)
Mythrar (Secrets)


D&D-Elfstone Deity Table:
PHB deity:Similar Elfstone deity:
Boccob
Corellon Larethian
Ehlonna
Erythnul
Fharlanghn
Garl littergold
Gruumsh
Heironeous
Hextor
Kord
Moradin
Nerull
Obad-Hai
Olidammara
Pelor
St. Cuthbert
Vecna
Wee Jas
Yondalla
Leona
Cordumil
Eadriël
Xeresh
Jerathlan
Qarl
Rogash
Paladia
Zirnath
Ethelidon
Durin
Pardos
Nature
Pandra
Coronar
Calid
Mythrar
Death
Yndilla

Back to the Mysterious Stranger